Video games and IHL: how should the Movement take action?I'm holding out hope that this is a hoax, but I put it at 60-40 in favor of being true. It's just stupid enough.
While the Movement works vigorously to promote international humanitarian law (IHL) worldwide, there is also an audience of approximately 600 million gamers who may be virtually violating IHL. Exactly how video games influence individuals is a hotly debated topic, but for the first time, Movement partners discussed our role and responsibility to take action against violations of IHL in video games. In a side event, participants were asked: “what should we do, and what is the most effective method?” While National Societies shared their experiences and opinions, there is clearly no simple answer.
Update: It looks as if what they meant was that video games could be used to educate about war crimes.